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C4d intro
C4d intro










c4d intro
  1. C4D INTRO PRO
  2. C4D INTRO SOFTWARE
  3. C4D INTRO PLUS
  4. C4D INTRO FREE

  • Collaboration in Premiere Pro and After Effects.
  • Collaboration: Frame.io, and Team Projects.
  • Creative Cloud Libraries in After Effects.
  • Working with After Effects and other applications.
  • Using the GoPro CineForm codec in After Effects.
  • c4d intro

    Rendering and exporting still images and still-image sequences.Automated rendering and network rendering.Export an After Effects project as an Adobe Premiere Pro project.Preview changes to 3D designs real time with the Mercury 3D engine.Construct VR environments in After Effects.Use expressions to edit and access text properties.Syntax differences between the JavaScript and Legacy ExtendScript expression engines.Compositing and transparency overview and resources.Setting, selecting, and deleting keyframes.

    c4d intro

  • Animating Sketch and Capture shapes using After Effects.
  • Managing and animating shape paths and masks.
  • Animation, Keyframes, Motion Tracking, and Keying.
  • Cameras, lights, and points of interest.
  • Remove objects from your videos with the Content-Aware Fill panel.
  • Use Offset Paths shape effect to alter shapes.
  • Shape attributes, paint operations, and path operations for shape layers.
  • Paint tools: Brush, Clone Stamp, and Eraser.
  • Overview of shape layers, paths, and vector graphics.
  • Animate faster and easier using the Properties panel.
  • Replace images and videos in Motion Graphics templates and Essential Properties.
  • Work with Essential Properties to create Motion Graphics templates.
  • Use expressions to create drop-down lists in Motion Graphics templates.
  • Work with Motion Graphics templates in After Effects.
  • Examples and resources for text animation.
  • Formatting paragraphs and the Paragraph panel.
  • Formatting characters and the Character panel.
  • Detect edit points using Scene Edit Detection.
  • Importing and interpreting footage items.
  • Importing and interpreting video and audio.
  • Importing from After Effects and Adobe Premiere Pro.
  • View detailed performance information with the Composition Profiler.
  • Precomposing, nesting, and pre-rendering.
  • Light and Camera Extraction from 3D Models (Beta).
  • Import 3D models from Creative Cloud Libraries (Beta).
  • Looks cool.but would I use it? Probably not. Cargo has been launched for a while now and they finally included their first "Cargo exclusive" model called Police Station. Not so much a fan of model subscriptions where I can't use that model anymore once the subscription ends and it is not like they are improving the models every year.

    C4D INTRO SOFTWARE

    I originally was very anti software subscriptions but have changed my opinion because the companies behind them (like Otoy and Maxon) are continually improving the software. I think they pulled out ever since Kitbash3D launched their own subscription service called Cargo.

    C4D INTRO PLUS

    Plus Kitbash3D is no longer part the deal as well. As Embergen (and the soon to be released Liquidgen) has really taken off in popularity, JangaFX no longer needs that relationship with Otoy and may be pulling out of it. But I fear that will be coming to an end.

    C4D INTRO FREE

    But my journey with Redshift has been a struggle so anything that is easier and just as fast is very attractive to me!!!Ī word about the free models, plugins, etc that come with Octane.įirst off, Embergen is a huge draw for going with an Octane subscription. I have yet to play with Octane so I have no idea of just how much easier it is to get acceptable results. Nevertheless, I would still have to agree that it does take a lot of work get Redshift to look right. So much is left out and the reflectivity was way off so it was a complete waste of time. But I have to say that conversion is very crappy. That gave me the bones of what I want to achieve as a starting point. In comparison, my original workflow for Redshift was to first start with what I know best, the Physical Renderer, and then convert to Redshift. So the ability to Octane to be context sensitive at the node connection level is very inviting for experimentation and therefore learning. That flexibility is what makes nodal programs so powerful, but it also complicates the workflow (IMHO) and you fall into "analysis paralysis".

    c4d intro

    What makes Octane attractive is its ease of use, but then again my biggest barrier to mastering any node based program is being able to understand which node to connect next given all the options. $267 USD/year is pretty reasonable and (imagine my surprise) about equal to Redshifts annual subscription cost of $264 USD/year. Been thinking about subscribing to Octane.












    C4d intro